viernes, 16 de marzo de 2012

De Vermis Mysteriis (Los misterios del gusano original EN IDIOMA INGLES)

ADVERTENCIA: Los simbolos se han omitido por motivos de seguridad y el texto que esta spor leer de vampirismo es Ingles, completamente a drede se ha puesto asi solo para demostrar su existencia para fines de investigación.


It is supposed that the authorship of “De Vermis Misteriis” belongs to Roman Tertius
Sibellius (280 B.C. - ?). In youth he served in the armed forces in Egypt. He was especially
known by his smart intellect and passion to collect some artifacts. He bought several statuettes,
amulets, papyrus scrolls of religious and philosophical content. More often he just took it in
power from inhabitants.
As the most of sensible people of that time, he was strongly against Christianity. But, it
might be that he saw no reason to worship Roman Gods.
It was mentioned in secrete documents, written by the order of Julian and kept in present
time in some short fragments, that Sibellius was joined to these horrible cults by Ethiopian black
sorcerer Talim. The same documents let us see the date of writing of “De Vermis Misteriis”. It is
331 A. D. As we can know, in this time Sibellius was dismissed from the forces and living in his
house in Roma.
So, there was some writing in latin mentioned the names of the Elder Ones four century
before Necronomicon.
The book was spread very often among the adepts of black magic and forbidden by
christian emperors. In the time of Feodosios II the Great almost all copies were destroyed. But
the “Misteriis” survived in hands of the adepts of Black art, who found the shelter among
barbarians near the far borders of empire.
In some sense, Dark wisdom came forward due to persecution and exiling from well
developed countries, and it was more attractive, than a holy bliss. So barbarians knew and
accepted it first before they were baptized.
Dark wisdom were established quickly on the paganism, and the missionaries roaming over
the Gallia and Britannia were very amazed, when they met active satanic sects among people,
who for the first time of the history knew Christ as a cursed bastard and a false messiah, but not
as a savior of the world...
One of those sects has achieved great and unlimited might. In total isolation from the
world, it survived not only medieval times, but also English bourgeois revolution.
In 1680 abbot Bartholomew came to the patrimony of the count Kevin Merchent to
execute the secrete order of the pope Innocenti XI: to make an investigation of “blasphemous
and dangerous actions of count”. This secrete is unveiled in abbot’s memoirs, written after his
final departure from the church. He says here clear, that he does not see the reason to keep the
secrete and he does not fear the vengeance and punishment of holy inquisition.
Might inhuman intellect of Merchent discovered the true aims of the abbot. But count did
no trial to hide his belonging to the worst kind of magicians – Sorcerers, and by his own good
will he shared his terrible knowledge with the abbot.
Soon the abbot Bartholomew did not only investigate the “blasphemous actions”, but also
took part in horrible occult experiments, and later he joined to the ancient and ominous cult of
Alyah – Unlimited, Formless Chaos and Insanity from Beyond.
We can know how he found the Book in the dense woods of the North England. It was in
some lost settlement that is not pointed on the map and surrounded by the swamps. Only
inhabitants knew the paths through the deadly swamps. Invisible watchers guarded the village. In
civilized world that place was known as a cursed one, for some traveler lost in those woods were
often found dead at the swamp, and some people disappeared there without leaving a trace.
Abbot, consecrated in tradition of Sorcery, was able to not only to reach the village alive,
but also to come back with the latin text of the Book. Some parts of this one, Black Tablet par
example, were written in the dead language. Abbot translated them in latin, as he might have had
a key. The Book consisted also two special alphabets, the Old of 22 and the Young of 17
symbols.
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That is the history of the ancient writings, called “De Vermis Misteriis” (in latin). From the
middle of past century “De Vermis...” were often met on the counters of book sellers.
We offer you the translated version (from russian to english) of the Book printed in some
private printing-house in Leiptzig.
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PART I
Invocations
In he Name Of Him, Who Dwells In The Gloom, Standing behind/before the Line
In The Name Of Him, Who makes the foundation of the worlds cracked,
for they can not survive His Might and all smashing Power.
O, You, Who are waked up with the boiling blood of the maids,
Here my calling, come to the sinful earth, rejoiced in the screams of sacrifices.
From the Seven Pits/Wells of Emptiness, From the Nine Lands of Oblivion,
Come forth, Lord!
Yain! I worship You!
Yain! I serve You!
Yain! I praise You!
Shall the sun grow dim! Shall it fall to pieces! Shall the Horror of times before come back to us!
Egh’yaggihn!
Nghe! Adamant Yath Yattharlrl!
Nghe! Insatiable Eggalahamosh!
Nghe! Unseen Ashtanga Yadu!
Yain, the Lords of Alyach! Egh’yaggihn!
That is the way of prey to the Worms, They are the Lords of the Black Path and Knowledge
From Beyond, coming in Twilight to be sated.
On the earth that is full of the despicable life, the one who worship the Alyach will achieve the
Power, when accomplishing the misteriis of this Book and spilling the blood of women and
children, sacrificing their entrails to the Deities, which were before the Beginning of all, for
They does not accept the insipid food.
To awake Them, he has to follow the rules of Kerosh told in the first lines of the Black tablet;
He must be merciless, addicted to perversion and as desired of might, as it possible and do not
stop before anything to achieve it.
And even though many things are changed, terrible rites of Alyah will be never changed, and the
Sorcerers follow this way form the beginning of times, awaiting their hour that is the Hour of
Fission and Split.
Everyone, who are ready to open his eyes in the gloom, will discover these secretes and the rites
of worship to the Masters, who consists nothing human in Themselves. Everyone, who looks by
the eyes of the dead, will see and understand, for this is the words of the Masters:
Listen and obey, you, born from the mothers wombs. Stretch down before your Master, who is
faceless and looks like a mist, otherwise you are the stinking carrion.
Listen and obey, you, born from the mothers wombs. Revere the creatures of the angles and
crossroads, let the warm blood of you children feed them, and let their progeny will be fed on it
and grown for the sake or release of Those Who Sleep in the pitch pits.
Listen and obey, you, born from the mothers wombs. Bow your heads before those, who speak
the languages of the Dark world, for the world of the light is cursed and enslaved by them
forever.
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So give your praise and tribute to Him, to the Lord, Who Dwells Among The Graves and Comes
Inside The Walls and bow before His Reflections: before Those, Who are Formless Yog-Sototh,
Terrible Tsatthoggua and Merciless Azagthoth.
Build the altars on the places where the skin of the earth grows thinner, on the edges of the
swamp and on the tops of the rocks, and put on them your gifts. And the prophecy will come
true, and the Residents of Stars will answer you.
You have to know that there is the form and measure in the worlds before the line, but there are
no both of them in that is beyond the line, for those who dwell there are their forms and
measures in them. The name of this line is Zenrit Maynjosh, the Lord of the Borders, and a line
has characteristics of two kinds. Beware the monsters of the Border. They have no rules and
there is no symbol, no seal and no word to stop them. But higher creatures cross the Border and
rejoice accordingly to the law.
Worship to Lower Gods desecrates a man, who is a filth enough. The worshiper of Alyach or
Demons will be blessed and successful.
And the clay/earthen vessel that is a human soul will fall to pieces, and will be nothing after it,
just abomination and impurity, and it will be revived in dirt, till it will die again.
The path of Alyach leads to the Rupture/Gap and immortality. The one who comes this way will
be united with the Masters, for They tell about it.
Stay, captured by Horror, before the stones of the border. And let the eyes of someone who
breaks the rules and dares to enter will burst and his entrails will fall down.
Stay, captured by Horror, beholding five rings around the sun, when the Moon looks like a
melting flesh.
Stay, captured by Horror, but not recoil from the death of your soul, for it is rebirth, and rebirth
is eternal.
Invocation Of The Four Ends/Bounds
You should spell it right before you read the cursed Books.
Sth’a Aal Nrheg Naboos Nattaru Sent
Nhev Kelomosh Aznu Ei Tanaish
Ealu Nehgihgn Asa Uruku Tlem
Malediction
It is to be spelled to when aiming to bring irremediable harm.
Snez Marduck Apan
Elisab Gagnum Aresh
Varaman Zaatu Haddesh
Apashu Tamashtu Tarfu
Legb Shagannu Aratu Hgeer
Neshi Aypan Oe Aah
Useful Tools Of The Sorcerer
Faynzeh, the Dagger,used to kill and sacrifice. The blade with three big jags made of copper,
and the handle made of human bone. These symbols should be carven with the iron cutter on the
handle:
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Formula of dagger consecration:
Ammalu Ate Elnan Slota Ningishzitaah
Asatu Tcheatyohosh Avuasebo Ntsheg
Lamashtu Krhe Al’ayn Rleeh
Dagger used to be kept in the piece of cloth, saturated with menstrual blood.
Rlang is the thing, where the Sorcerer put his soul during
some rituals, especially during penetration into Space
Beyond. To make it, you should find empty shell or small
piece of tree on the shore of the sea or lake with salt water.
In twentieth day of a Moon bury the thing not further than
ten steps from the tide line. Nine days later outline this
place with two circles with symbols, burn the torch of
tarred burial shrouds south from the circles and make a
consecration.
Formula Of Rlang Consecration:
Khlu Sya Asa Nmrihg Aym Ehgu Akaman
Tener Su Roa Aghrataziah Scapatum Hot Leoh
After consecration dig the Rlang and keep it hanged inside the pit, two cubits above the water.
The vessels of gifts. It should be made of clay and fired,
adding in fire the wool of black dog. Draw the double wavy line
surrounding the vessel – the symbol of Zenrit-Maynjosh – the Lord
Of The Border.
Formula of vessel consecration:
Nhvar Kelk’ha Nrtsen
Hl’ha Snyagfesh Vel
Sighnezerayn Tlu Annaa Urtu Rosh
The symbol on the cover of the vessel
Saucer and tongs for a sacrifice. Both things should be made of copper, for this metal in itself
is the gates to the Beyond, when it is used well and right. It is necessary to stamp the seal on the
back of saucer and symbols of the Young alphabet on the tongs.
Symbols on the tongs
The Seal on the saucer
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About the places of worship and about the might of the Dead Names
This writing is cursed. The one who don’t possess the formulas and whose soul is not as blacker
than the ashes will get nothing here.
Servants of Alyach know that the worlds appeared in Emptiness, and other Emptiness will be
after them, and It will be unspeakably more horrible. And on the eve of the last the Monsters
comes from the other side and eat the flesh offered to Them or forsaken by the lower Gods
without care.
They are immortal, and the traces of their presence/existence can not disappear, for the heaven
lights will disappear first, but not them.
And every time They come marked with scars on the body of the earth.
These places are solitary or inhabited by insane outcasts, worshiping the Forces of Evil. All birds
keep off this area, except those who feed on the carrion. Some mortal feel loneliness, fear and
deep solitude, if he does not live there long time.
It is possible to see there white shivering shadows, crawling upon the ground, and the grass
under them grows yellow and withers. Consecrated into some secretes of sorcery come there to
make the most horrible destructive and harmful rituals.
It is expedient to build the altars and make sacrifices where all living flesh can feel the poisonous
breathe of the Monsters.
Altar should be made of one unbroken boulder. Its length should be more than height of a man,
and its width is equal to the half of its length. Then the adept girds the block drawing the double
wavy line above the ground on the distance equal to the half the height. After it adept make a
hollow for the sacrifice.
An altar should be raised on the bones of sheep and man and round segment of the hollow must
be oriented to the east. The body of sacrifice placed in the hollow, so its head is oriented to the
east. The sorcerer stays on the east close to the altar and to head of a sacrifice placed on it.
Sorcerer should stab by his right hand. The stab should be deadly, but the sorcerer should not let
the sacrifice die fast. So he should stab into the belly, but not into the heart. And if it is
necessary to take the entrails for the following rituals, he should cut the throat of the sacrifice.
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Every time, before the ritual action, sorcerer should smoke over the altar with aconite and marc
of Sumah.
Formula S’Fan (“Sacrifice”)
The word S’Fan has two meaning. First one is sacrifice, and second is children of a man.
Sorcerers see S’Fan in second meaning, and the Masters, Reflections and Gate-Keepers see it as
a sacrificial offering and good food.
Before the sacrifice:
As Natatlemash Abashtu Nrig
Ahhatanikosh Smell Tezaraybon
Al Shuhra Sten Urgentash Nriyasn
Varb Nucash Kha Ehu Tahag Eragal
Ahazo Nri Terduscimas Ozoa
Before taking the entrails:
Ama Ya Nustu Avarosh Neber Arit
Unnanat Etan Ksha Ateg Kvhe
Nerbesh Osot Sha Nefelaym
Sacrifice on the altar should be done to propitiate the Gates-Keepers existing in this world, but
unseen to the eyes of the mortals. It is the first step of the rituals of Alyach, rituals of gift
offering.
The number of the Gates-Keepers is equal to the number of Reflections, but They are not equal
to each other.
The Great Ctulhu is a Guard of the Left side – the part of the Universe that consists some
unsteady and misty substance. This substance is in the basis of the things without constant form
and with eroded contours. He comes to the earth from the waters of the sea, when the lights can
not protect the world from the murderous killing radiance of the Black Stars, arranged in the
constellation Northern Crown.
Sorcerers bring Him male infants, putting the amethyst on their neck, for the amethyst is the
stone of Him. After absorbing the life, contours of Left side become harder and its substances
can influence on material things by/through the Sorcerer.
It is not a truth that Ctulhu can not come without help of the Sorcerers. On the contrary, He
executes the law and gives the order to them, and they are glad to do his will, to open the Gates.
Master of the Serpents Yheg is a Guard of the Right side that is as hard as the world of the earth.
Sorcerers bring Him pure and an innocent female, whose life force absorbed by the right side
makes material things changeable and submissive in the hands of the Sorcerer. So that the
sorcerer can turn some substances of material world to other things.
That is why the title of this Guard is Master of the Serpent, for in His embrace all hard things
leave their skins and present uncovered before Him.
Everyone, who just make a trial to see Him will lose the sanity and become a slave of the
Creatures of the Border.
But the Sorcerer can see the Great Ctulhu without any harm and troubles, if he put his own soul
into the shell of Rlang.
Twelve winged Koth is the third Guard. His nature is lesser comprehensible. He appears and acts
as on the Left side, as on the Right one. He is the Keeper of the Stone Tomb and Cursed
Writings.
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
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His Power is so Might, that just His Name can destroy the shrine of any Young God.
The Sorcerer dedicates to Him the heart of the grown male human, who drinks only salt water
and eats only manure three days before he will be sacrificed. Each day at dawn and sunset
Sorcerer must lash the man upon his genitals by the leather belts with copper plates sewn on
them. So that the sorcerer extinguishes the pride of stinking human males for the veil will fall
down from their eyes and they will be ready to meet a Guard with open look and desired of
death.
This formula should be spelled above the warm and trembling heart in the hands of a Sorcerer:
Za Inezz Azaho Esteniosh
Nosapar Tenehgo Anaygp.
Searching the bones of the Sorcerer.
Arrow of Ghat.
There is no place on the earth where there is no grave of the wizard. But even the one who sees
through the ground can not find the grave of the Sorcerer, for his grave is situated in the dark
unseen part of this world.
You should search the grave of the Sorcerer to take the scrolls from his bones. When someone
looks at these scrolls he will know and understand the meaning of any symbol and read any
writing.
To search you have to be skilled in hearing the sound of the lines Dha and see the difference of
Colours.
Arrow should be made of pure iron. Its body length is equal to one Yazn (elbow of the Sorcerer)
and its head and tail are equal to the palm.
To consecrate the arrow you have to dig the square pit eight Yazn side lengths and five Yazn
deep, and then fill it with the corpses of dogs, man and rats to the top. Just when the smell fills
the air, pour the rotting flesh with tar and burn it.
Then you come around the pit from the east to the west stepping by the circle line on the distance
of three Yazn from the edge of the pit and spell:
Yehg He Shapatu Eghneme Nie
Haab Ikash L’ha Ernunnu N’kas
Ninertu Sbash Ula Ereh Taaf Hysn
Right before the consecration bury the pit and never come to it again.
Best time to start the search is the rainy day. Clothed in woolen cloak with hood, with
Helmsman/Pilot amulet on your neck you can begin your trip.
Dig the grave with copper spade marked wit the seal of Saccath. This tool should not touch the
ground till you find the grave. So the handle should be short, and you have to bind the spade to
your back.
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Stay face to the North, take the Arrow in your left hand and spell loud the invocation to awake
the lines of Dha and to know the destinations of the unsteady bounds of the Creatures Space, but
not of the earthly world:
Alu Nmar Est N’zaaf
Sya Damalliah Ninferez Kalannu
Esanr Tsamalamen Varatur Ekonosh
Nemellbe Ennugi Svar
Then closed your eyes and put your right palm upon them await the vision of the lines of Dha.
At first they will be white and glimmering, and then they become black and glittering. They
divide the Poles, which has the colors accordingly to each of them. When the grave is near, the
colours will be changed. In the same time the lines start to sound.
Then you can open your eyes, but the vision won’t disappear. But if you open your eyes before
the Lines grow black and Colours appear, you will find horrible death and die in torments.
The bones of the Sorcerer attract the Arrow with great power, so that you can lose the Arrow. It
is inadmissible. The Arrow of Ghat is the only one guide in these conditions. Without it you can
not find the grave and you can not come back. You should follow the Arrow and await the
change of colour.
In the beginning of the search Close to the grave
At first the Upper Pole becomes black, and the Upper Right Pole – like emerald. Then all colours
will be changed. Then the sound of the Middle Line becomes gained. When the finder comes
close to the grave the sound is very loud. He should stop here, and not making a step kneel down
on one knee and thrust the Arrow into the ground. In this moment Lines and Poles will
disappear, and the look of the Sorcerer comes back into the world of the earth.
Wherever he will find himself, nobody will be there close to him. No man, no animal. For there
is no path for the mindless cattle, and time comes another way here.
The finder can hear some quiet singing “Nnnnnnnn” if he found the grave of very strong
Sorcerer. And if he digs this one, he will be in great danger.
First of all the finder should dig two ditches around the Arrow, then take this one and continue to
dig. When he found the burial shroud of the Sorcerer, he will see the skeleton different from the
human. Then he should break left and right shin-bones by spade ant take the cylinders. If he
opens them, he shall se the scrolls. At first he should look at the scroll from the right shin. There
is the key to writings. Just one look at it is enough to possess the key and to comprehend the
Dead Dialects.
The scroll from the left shin consists the secrets that let the finder to become the Sorcerer. It is
the line that divides that was happened to the finder till the search was complete and may be
expressed by the words of human language from that will happen to him later and that could be
told and described.
Shall the mortals know one thing: the one who found the secretes will be buried in the same
grave in the end of his days, and his last steps will be mysteriously covered from the human
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beings. And someone will come and find him, and break the bones, and take the scrolls, and
become the Sorcerer till the time will come. So will be it. For the Corpse is immortal and all who
comes to It are its parts.
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PART II
Black Tablet
From the fission, from the split, from Timeless;
From the temples and tombs without exit;
From the far realms, forgotten before they are remained;
From those Hollows, which are beyond the bounds of day and night, there is no place for the
breath of life;
From the source that none can name, from the City of the Black Stones;
Complete before any beginning;
So are these Mysteries.
The Worm dwells in empty and cold space that is around the stars and planets and all things, and
that pierces them all.
He also exists in the shade of every living creature and grows inside of it, and devours it, and
become bigger and stronger. When He devour the shade and leave only trifling useless pieces,
the living flesh will die. But if it recognizes Him as its Master, it will be a God in that moment,
and the sanity contained in it will be the sanity of the great Sorcerer.
In this case the Worm will no devour the shade and fill it joined to it. And someone, who was a
man before, becomes a Sorcerer. He can not be destroyed by anything or anybody. Only His own
mistake can destroy him. If His body will be murdered, He will be revived, and woe and distress
to everyone, who dare to stay on His way.
Kerosh is unseen city. Here the soul of the Sorcerer finds the rest after death of the body and
from here it comes back into the living world through the gates of Rlyech.
The first line of the Tablet is the wind withering/consuming the bodies and turning them to dust.
It is the first law of Kerosh:
Absu Tkchiamnt Nghem – Sorcerer has no mother and no father, for He was born in Elders
image and likeness. And cursed are the hips conceived Him and the womb beard Him and the
house, where he was born, and all the houses one day distant from His. Cursed are the cattle and
the harvest in that place He lived, and cursed is the ground He stepped.
He is begotten by the union of mortal woman and Stranger from beyond the Line. And the
husband of that woman will die before the ominous alliance, and sorcerer will seduce her, but
Stranger will lay down with her.
It meant to be and it will happen in the settlements near the Gates, raised by the hands of the
Ancient Ones and Worshipers of Them.
The Gates look like the circles of stones or boulders standing on the round line and often marked
with horrible symbols.
A child, whose Father is the Creature of the Other Side, has some features that uncover his
essence. It might be some strange and unusual marks on his chest and belly, but sometime there
are no any marks on his body. Ultimate sign and the evidence are darkening whites of his eyes
unusual to the eyes of the mortal. But this evidence can disappear later in the age from six to
eight weeks and appear again very seldom and in some special conditions.
Sometimes those infants grow faster than usually, but sometimes slower.
Female Sorcerer appears seldom, and it happens in times of the strongest expansion of the Other
Side, threatening with doom and ruination to all humankind.
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Conception of the Sorcerer should be realized by this way:
The chosen vessel should be a vestal maid or a young widow without children of her husband,
born and spent her life in the settlement near the Gates.
Operators should build the wooden room made of planks two fingers thick and one half Yazn
widths. Height and width of the room are about ten cubits, and the length is about twenty.
Smaller sides are oriented right to the East and to the West. In the middle of the eastern wall
operators should set some special wooden door, made of the same wood. Size: height – five
cubits, width – five cubits. It should be set on the copper hinges, fixed at the upper edge of the
door. The distance between the door and the floor let to open the door easy.
There is one more room to be build and joined to the main room. Width and Height are the same,
and the length is about eight cubits. Operators should make the hole on the wall in front of the
door to the main room for the Sorcerer can enter easy and bring the Vessel of Gifts.
Then operators draw with coal-dust the Star of Kadash/Kadath on the floor of the Room. From
the beginning of the ceremony to its end, naked woman drunken with broth of Kat leaf and root
of Mandragora lays on the figure head to the west.
Operators take the piece of clear red cloth, saturate it with sweat, urine and menstrual blood of
chosen woman and then put it under the door to attract the Creature.
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If the Sorcerer is not skilled enough should get six sand or water watch, each equal to the 1/176
of the twenty-four hours. It is important to the right spell of seven parts of the hymn. Each part
after the first one begins after constant period of time.
Part I
Rleh Tsah Anam
Utmor Tev Ezeyaya Nlaa Nlaa
Nihmg Har trag Neizarnt
Korgugon Issozuo Nay Znim Nlaa
Tl’aa Khan Manyim Kvaoh
Huun Ekhlaar Nlaa Nlaa
Tlayan Aggotro Muon Pobbir
Hvaan Znim Nlaa
Yir Ztat Gyla Hlal Ktao Lhaem
Yig Nglhar Yim Nlan Zarg Mlaa Tnem
Part II
Rleh Tsah Anamm Dargonomel
Vrvtig Niszei Nlaa Nlaa
Nnimg Har Tag Neizarnt
Tlannalman Zzot Ennemerrey Znim Nlaa
Tlaa Kan Viiggon Zimeyag Nlaa Nlaa
Tlayan Vergoatn Teytamosh Znim Nlaa
Yir Ztat Gyia Hlal Ktao Lhaem
Yig Nglhar Yim Nlan Zarg Mlaa Tnem
Part III
Rleh Tsah Anamm Hmotrayn
Yotal Osoph Zlem Sot
Nnimg Har Tag Neizarnt
Beshtabesh Apat Zimp Sot
Tlaa Kan Kugmahamon Zlem Sot
Tlayan Ghumdshat Anmaleyaa Zimp Sot
Yir Ztat Gyla Hlal Ktao Lhaem
Yig Nglhar Yim Nlan Zarg Mlaa Tne
Part IV
Tlayan Eoionotrar Hmanhaluye Tyeong Zimp Sot
Yir Ztat Gyla Hlal Ktao Lhaem
Yig Nglhar Yim Nlan Zarg Mlaa Tne
Part V
Rleh Tsag Anamm Hvayhvat
Blebsahta Volh Nlaa NlMn
Nnimg Har Tag Neizarnt
Alhloruvve Ibmalanash Znim Nlaa
Tlaa Kan Tyatanlalash Sveghonnuphon Nlaa Nlaa
Tlayan Arverb' luoht
Thonnadur Znim Nlaa
Yir Ztat Gyla Hlal Ktao Lhaem
Yig Nglhar Yim Nlan Zarg Mlaa Tne
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
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Part VI
Rleh Tsah Anaram Masdimis
Umstmaat Zhonor' n Nlaa Nlaa
Nnimg Har Tag Neizarnt Peshtiramgar
Salao Nakhorupush Znim Nlaa
Tlaa Kan Hanenerim Zaolla Nlaa Nlaa
Tlayan Vapargon Aloghalloa Krhat Znim Nlaa
Yir Ztat Gyla Hlal Ktao Lhaem
Yig Nglhar Yim Nlan Zarg Mlaa Tne
Part VII
Rleh Tsah Anamm Yizidiah
Nmollan Khatapasar Zlem Sot
Nnimg Har Tag Neizarnt
Laasvery Umkrhaam Asgollaa Zimp Sot
Tlaa Kan Vaabinoton Zlem Zeint
Tlayan Entnaonaia Pogor Zaman Zeint Zeint
Don’t look into the room, if the door was opened during the spell like by the breath of the wind.
If there is a loud sound of noise and rumble, it is the sign of coming of the Creature to concept
the child.
Operators must destroy the room and burn it after the end of ceremony. They have to wait the
birthday of a child and don’t let his mother leave her house/come far from her house till the child
leave the womb.
Grown strong, new Sorcerer will kill his mother and keep her blood. He will open the Gates
when make the Ritual of the Tablet to invoke the Faces of Reflections and Their Monstrous
Spawn that begot him and to let Them in. Only disposition of stars can disturb this. There is no
power in the hands of the mortal that can stop the Invasion, and only stars can help the Sorcerer
to get the success.
Second line of the Tablet is the Foundation/Base and second law of Kerosh:
Herrb Ningesh Heg – vile and disgusting are They, Who Lay upon the Foundation/Base. It is
about lower gods, who came to the earth after the Babilonian Zar and about those, who serve
them. To desecrate their shrines and to kill a two-legged cattle that kneels before their holy
images – that is the pleasure and joy of the Sorcerer. To offer him just a little help – that is the
curse for Him.
Third line of the Tablet:
Tshemn Varaman Sosh – Be active, The Messenger of the Masters. This is the third law of
Kerosh confirming the equality of those, who became a Sorcerer when read the scrolls taken
from the bones and those, who was born a Sorcerer.
Even though the last one might be stronger and more successful, but both of them have equal
possibility.
It is confirmed by the First Law of Kerosh, for everyone who comes the path of Alyach is the
Son of the Worm and the Messenger of the Master.
15
Fourth line of the Tablet:
Gha Rlan Fnzeh Lefgb. It says that the tools of the Sorcerer – dagger, Shell, saucer and other –
are the flesh of His flesh. That is why He does not let touch them by dirty alien hands. If it
happens, he can not leave the alien alive. He should murder the desecrator and take his corpse to
hyenas and carrion crows. He does the same with those, who look into his books or who appear
in his ritual place premeditatedly or accidentally.
Fifth line of the Tablet:
Nemer Tehb Zenrith Mayniosh Lefgb T’fos . It says that only bloody sacrifice will break the
border. This rule is kept strictly by everyone, Who Came from the border if he reveres the
Master. Masters gave the Law that should be realized for the ruin of the Universe. Dwellers of
between the worlds come for that was never offered to Them, and none has any power to discuss
with Them. Because nobody can ask the mercy of faces of the Monsters appeared from the tree
or stone.
Ritual Of The Tablet
It begins by the spell of the fifth line and ends by tenth along with some additional formulas.
Sorcerer should kill and disembowel the infant on the altar following the rules strictly. Then put
the gifts into the vessel and take it along with corpse to the Gates area. There he should take the
gifts by tongs and put them into the saucer. Besides that, at the west side of the Gates he should
place two bronze censers with the seal of Saccath on the bottom and burn the incense:
Seeds of garmal, milled root of cicuta, cedar cones, dried tongue of jackal and blood of
Sorcerer’s mother. If operator is not the natural born sorcerer, accordingly to the Laws of Kerosh
he can use the blood of his mother or blood of the woman who has a son.
Operator put infant’s body inside the nine pointed star, drawn on the area in the middle of the
Gates. To draw he uses the special colour composition: charcoal milled with mercury drops and
eyes of the hawk.
Two corners of the star and a head of the body oriented to the west.
Holding the body, Sorcerer spells the sixth line of the Tablet:
Jheg Nhashsantab Yeleh
I invoke! Shall the Forces Awake! Shall the Might Come!
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
16
Then kneeled before the smoking censers, Sorcerer spell the seventh, eighth and ninth lines of
the Tablet, taking the pause in three heart beats between the lines:
Nrhigar Zeneshtu Ifaamu
Hesetelem ghte Ftaar
Alashtu Yain Zret Hamosh
Seventh line takes the Veil away. Eighth line draws the path in darkness. Ninth line transfers the
soul of the Sorcerer into the shell Rlang.
Saturated smell of the gifts says that the Gate-Keepers are favourable and ready to open the last
Door to Reflections. If the smell is light and unsteady, stop the ritual immediately.
If you’ve got auspicious sign, spell the last formula – prelude by silent words, and the main part
by loud voice.
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Prelude:
Ghnannhgosh, Destroyer of the living everything!
I beg You, Rise from the slime and blood!
Hlehz’h, stretched the body from the Edge to the Edge!
I beg You, Rise from the Haven of Pain and Suffering!
Krhem’l, grown fat by the plenty of gifts!
I beg You, Rise from the sticky clotted blood!
Krhat, devouring in the caves!
I beg You, Rise with woe and misfortune on the heads of the mortals!
Malanem, capturing hard, torturing foredoomed!
I beg You, Rise with timeless and fear.
Yalatof, digging the dens deep under the ground, striking suddenly!
I beg You, Rise with the Veil of Disorder and Wisdom of Insanity!
Akaman, bringing harm to everything that can breathe!
I beg You, Rise with the ashes of the dead stars!
True pronunciation:
Ghnannhgosh Nesgirt Nat Sfandu
Val Shasut Neter Nlat
Hlehz'h Sanar'ru Nartazl
Val Shasut Nbel Narratu Gataght
Krhem'1 Nla Saccath Ya Uztar
Val Shasut Neter Nlat
Krhat Eggalan Neyar
Utu Geshemesh Ninurta Lebrish
Malanem Rahalu Sfanlu Iraz
Val Shasut Nicerish Akhitu
Yalatof Eserru Nhatsangl Nfrit
Val Shasut Itshegm Tesut Hiuru
Akaman Labesh Sig'gehl Sfandu
Val Shasut Anamru OP Utuzasht
The Main Part:
Ye! Ye! Yat Saint!
Gre Ashabtu Elushtan Alyah Alyah
Nishtarat Belmesh! Ayn!
Nirntargish Vootr Shamattu N'gebr
Ataagu Aa Alyah Alyah
Ataufn Nraft Xene Kvla
Hgv Kryogh Evtl Avhtahg Nvab'vaang
Evtlrapf Kshvl
Azatoth Yog Sototh
And the ground will become covered with clefts, which uncover the contours of the path. And
the Sorcerer will see the traces of the Guards, which look like the waning Moon and so terrible,
that soul in flesh could not look at them, but kept in Rlang it will survive.
When the bodies of the Guards begin climb out the clefts and become visible, Sorcerer should pput
the saucer on the ground, rise from the kneel and spell the tenth line of the Tablet:
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
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Nar Sfan Ateg Nalniog – here is a sacrifice!
So the ritual is complete, and then They come, the Bringers of Horror and Death.
Here are the sign of their close:
Misty circles around the sun, no less then three, and the Moon looks like captured with blue fire;
Stones and rocks are decaying and eroded and exhale the stench;
Voices from the underground scream and spell horrible invocations;
Pillars of the bright white light fall from the sky or rise from the underground;
Letters and symbols of cursed writings are exuded through the sacrificial blood spilled upon
them;
Curling smoke rises from the clefts and kill all alive;
Whirlwinds, thinner than hair in the bottom and huge and vast on top, covering the half of the
sky. Waving they rush as the wild horse;
Clouds move fast from different areas to the straight line and disappear beyond it.
Executing the Ritual of the Tablet, Sorcerer should watch some auspicious signs. Their
combination prognosticates the success. Here are some of them: black discs and flashes in the
sky, hard blows heaving the ground.
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PART III
Keys Of Alyah
World of four directions is surrounded with Spaces Beyond the Bounds, pressing it in their
embrace to squash it. This world is similar to the wine-skin in the sea gulf. There are many such
bubbles in the Universe. There are many such worlds, inhabited by two-legged ugly creatures
that propagate themselves by sex. But one day each of them will burst. Thus speak the
prophecies.
Usually skin of the bobble/shell could be broken in some places. It does not mean complete
destruction in one moment. And innumerous hordes of creatures and monsters fall inside the
world. It can happen in places, where deep hollows lay hidden under the ground.
There are the worlds, which look like drowned wine-skin. They are inhabited by descendants of
the Monsters, worshiping their parents. They are known as Stars of Tesi – Hag or Black Stars.
Sometimes monstrous tribe invades into the lower worlds coming through the Emptiness
between them.
Space of Kerosh. It is spread inside the bubble and adjoined to its skin. It is isolated from the
world of four directions by First Veil and closed by Seal. It is inhabitant by night breed,
werewolves, worshiping Moon and precious stones, and by lamias. There is a city – Rlyehf,
where faces of the Guards – Great Ctulhu and Master of the Serpents Yheg dwell. They sleep
inside the Black Stars and wait for Their hour.
There is the space of Saccath in other side of the skin. Demons and great sorcerers of inhuman
nature dwell there.
Saccath is the shelter of the worm and His power that rises, when the dead open their eyes. There
is a city – Kn’en, built of dust and ashes caked in Timeless. Tomb of Koth stands there.
Further there is Second Veil and Twilight beyond It. Time is utterly disordered there and
Monsters roam on the unknown paths.
Withering Desert of Khammon lays in Twilight, cold and lifeless, and stars above it lit bear not
light, but Darkness and bring the wind tearing to pieces.
All it is surrounded by the Boundary that is silent, invisible and merciless. It begot all Three
Veils, and everything in Its space is under Its power. But there is something beyond It and
beyond Its power. Independent Nothing spreads further there – Dwelling Place of Reflections
and Masters in embrace of Alyah, where all paths end before the beginning.
The Power of the Boundary is transferred through eleven Lines of Dha, pierced all directions and
bases of different parts of the Universe. Only these Lines and those who follow them can pierce
the Veil.
They extend:
From the Upper Pole - graves and temples;
From the Lower Pole - plains and hills;
From the Left Upper Pole - black rocks, covered with mould;
From the Right Upper Pole - tar pits;
From the Left Upper Knot – wooden cabins of ill and exhausted two legged and four-legged
sacrifice cattle;
From the Right Upper Knot – dense woods and swamps full of crawling creatures;
From the Left Bottom Knot – poisonous rain and curly mist;
From the Right Bottom Knot – deep caves;
From the Left Bottom Pole – rivers of fire and lakes of lava;
From the Right Bottom Pole – huge towers and citadels that mortal hands can not build.
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
20
Possessed the key can wake each Line, if he composes the word by symbols. They sound as:
lower apex – Neyrh, left apex – Zsm, right apex – Eshig. Apexes of other triangular: Ksv, Ksv,
Vhl.
Three branches of the key are divided to eleven parts by circumference and by the area of
intersection. Each part answers to the one Line of Dha. Parts above the horizontal branch
conform to all Upper Lines, parts under – to all Lower Lines. Parts inside the circumference and
on the horizontal branch – to the Middle line and to all Rays. Parts situaded left from the central
vertical axis conform to all Left. Parts situated right from the central vertical axis – to all Right.
Outside of circumference, syllable written above the part that conforms to some chosen line
includes the syllable written under the under this part. If the part is situated inside the
circumference, syllable written under the part bordering to it by the circumference includes the
syllable written above.
For example: Word for the Left Lower Knot could be composed by this way: split syllable Neirh
on two parts Nhe and Irh, put Vhl between them. We got: Nhev Hlirh or Nhvhlrh (vowels off).
Remember that right pronunciation (right arrangement of vowels) of the word from the cursed
pages will be possible when they are sprinkled with sacrificial blood.
When woken all Lines, you can follow the One and move along It by the power of the word,
beholding the visions of the Poles joined to the Line, enter forbidden cities and see the secrete.
You can cross the Emptiness and appear in every other place of this world, come unseen through
the walls of house and tear out the heart of a man or drink his blood.
You can enter the altars of the lower Gods to curse them and those who worship them.
Sound of the lines of Dha becomes louder when the Sorcerer moves faster along them, and to
break the borders He attacks with higher force.
Directions and sound of the lines of Dha.
Left Upper Line connects north-west of this world, Iron Base of Kerosh, Amber Base of Saccath
and Absorbing Direction of Emptiness and divides Upper pole of Dha from Left Upper one.
It sounds: Fayn
Right Upper Line connects north-east, Copper Base of Kerosh, Emerald base of Saccath,
Compressing Direction of Emptiness and divides Upper Pole from Right Upper one.
It sounds: Nlaf
Left Bottom Line connects south-west, Tin Base of Kerosh, Jasper Base of Saccath, Tearing
Direction of Emptiness and divides Bottom Pole from Left Bottom one.
It sounds: N’gha
21
Right Bottom Line connects south-east, Leaden Base of Kerosh, Ruby Base of Saccath, Twisting
Direction of Emptiness and divides Bottom Pole from Right Bottom one.
It sounds: Fhagnn
This is that the Sorcerer see, beholding the Lines of Dha. Upper Pole is bordered by Middle, Left
Upper and Right Upper Lines. Bottom Pole is bordered by Middle, Right Bottom and Left
Bottom Lines. Left Ray and Right Ray continue the Middle line. All other Rays lay between
them and four (two Upper and two Bottom) Lines of Dha. Area of Pole bordered by two Rays is
called Knot.
Left Upper Ray connects Moon, Iron Tower of Kerosh, Amber Pillar of Saccath, Whirlwinds of
Khammon and divides Left Upper Knot from Left Upper Pole.
It souds: Nhaf
Right Upper Ray connects Sun, Copper Tower of Kerosh, Emerald Pillar of Saccath, Twilight
and divides Right upper Knot from Right Upper Pole.
It sounds: Haat
Left Bottom ray connects the wind, Tin Tower of Kerosh, Jasper Pillar of Saccath, Pits of the
Emptiness and divides Left Bottom Knot from Left Bottom Pole.
It sounds: Lha
Right Bottom Ray connects clouds, Leaden Tower of Kerosh, Ruby Pillar of Saccath, Stars of
Khammon and divides Right Bottom Knot from Left Bottom Pole.
It sounds: Ag’haa
Left Ray of Dha connects west, Gates of Rlyehf, Source of Saccath, Black Holes and divides
Left Upper Knot from Left BottomKnot.
It sounds: Nyaf
Right Ray connects east, Pits of Kerosh, Gates of Knyan, Stars of Alyah and divides Right Upper
Knot fro Right Bottom Knot.
It sounds: Ehgeh
Middle Line connects north, Mercury lake of Kerosh, Haven of Saccath, Burning Direction of
Emptiness and divides Upper Pole from Bottom Pole.
It sounds: Saaf
Sacrifice To Saccath
When Sorcerer needs to release great power that will smash everything on the way, he can do it
reading the symbols of Stronghold and he should offer the fresh food to His Masters.
He should use the receptacles of living force of infant, taking them by Faynzeh and putting them
inside the figure drawn on the damp clay untouched by the day light. Figure is oriented two
small squares to north.
Sacrifices should be executed in night time of eleventh or twenty second day of a Moon in the
stone room without roof.
The place should be lighted with black wax candles founded with black soot and milled flowers
of stramonium. Put them from the right and from the left of the figure.
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
22
Rip the belly of infant by one exact stab and tear up
his chest.
Sprinkle the figure with blood. Put the heart (haven
of fear) into the left square and liver (the gates of
the Worm) into the right one. Big square is the
place for bowels (receptacle of decay and source of
life).
Then Sorcerer takes the body on his hands and
spells the formula:
Enna Enna Agra Kiunnu
Ezalag Naa Acmarru Stha Necertash
Asa Shnisarayin Telum Eggitanash
At first, Sorcerer will hear the voices. Then the
smoke will rise from the bowels, and finally, black fire will devour them, leaving just black dust.
In the same time Guards will take the body from the hands of Sorcerer and swallow it.
Lots and lots of claws and hands will be rushing in darken air. Insane stars will be rushing
around dark sky. Favoured the Sorcerer, Guards will rush into the height in clot of black fog and
disappear.
Some Sorcerers doesn’t wait till the smoke will rise from the bowels of sacrifice. They offer their
gifts to some other Forces and spell:
Akhaa Raatu Vaah
Oto Tesapah Vast Zeyan Kaav
Nrhag Nell Naar
So they can talk to Great Sorcerers, buried beyond this world, whose images appear to unveil
many secretes. Sorcerer listens to them and gives them the body of infant.
Some other Sorcerers does not wait for moment when black fire will devour the gifts. They
direct the life, streaming slow from the sources and receptacles, to the way of secrete sources of
Saccath. They know the words to spell:
Aye Talanru Ippanapash
Aye Naba Nyukelni Ushtenebrash
Aye Utar Svanagpu tsonanl Maannim
In this case Sorcerers can talk to every Demon when call Him by name. Then the area inside the
figure looks like flowing water and fire blazes up through it and devour the gift. Lines of the
figure rise from the floor and reached the northern wall stamp on it. Then the face of the Demon
appears in water. After talk, Sorcerer should throw the body into the water. It will boil up and
room will be filled with blood red fog. Demon will disappear in it.
Stronghold of Alyah.
Symbols of stronghold show the army of Beyond and they are the Form representing Formless
Essence. Drawn on the parchment and sprinkled with sheep blood they can wake the Monsters,
sleeping deep underground. When Sorcerer touches the symbols by his hand and spell the words
of Stronghold They will awake. Also symbols are connected with stars and planets and with
sacred names of Creatures ruling this stars and planets. Using this symbols Sorcerer can awake
mighty Sorcerers of the ancient times, buried under the stones.
23
Left Wall of Stronghold belongs to the First Lord of Alyach – Unbending Yath Yatharlrl, Lord
of the Gates and Keeper of the Seals, Who is kept and concealed under the name of Lord of the
Borders, Who possesses the Right Wall of Stronghold. To see Him is to die.
Low Wall belongs to Insatiable Eggalahamosh, Second Lord of Alyah, and Ruler of the Pits. To
see him is to be dissolved.
Upper Wall belongs to Invisible Ashtanga-Yad, Third Lord of Alyah, and Ruler of the Fogs. To
see Him is to disappear.
Inner Wall, situated from right upper corner to the left lower one, divides the Stronghold on two
areas: Field of Reflections (below) and Field of Gate Keepers (above).
Left Corner of the Field of Reflections is dedicated to Formless Yogsototh, Ruler of Clouds and
boiling Lava, the One Who realize the conceiving of Brothers in the wombs of Sisters. This
Corner consists His Form. It is contiguous with Inner Wall in the point named Falanru Gates.
Symbol drawn above means planet Mercury.
Sacred names:
along the Inner Wall – Nhtsveehv – Gemini,
along the Lower border – Fathv – Virgo.
Upper Corner of the Field of Reflections is dedicated to Horrible Tsatthoggua, Ruler of Dirt and
Bowels Of The Earth, the One Who sleeps in the Twilight.
This Corner is also contiguous with Inner Wall in the point of Falarnu Gates.
Symbol drawn above is Jupiter, below – wondering star. Scared Name – Tschang – Sagittarius.
Right Corner of the Field of Reflections is dedicated to Merciless Azagtoth, Ruler of the Sky
Stones, the One Who comes with grinding sound of destruction.
Symbol drawn above the line – planet Mars, below – invisible planet Khab. This plane rises in
Invasion and sends murderous arrows.
Sacred Names:
along the wall of left corner – Nsger – Scorpio,
along the Right Wall – Ahv – Aries.
Along the Lower Wall – Knots of the planet Khab: Ksvnha (above), Fhrehg (below).
Left Corner of the Field of Gate Keepers is contiguous with Inner Wall in point named Stha
Gates. This corner is dedicated to Great Ctulhu and consists His Inscription. Symbol of Deadly
Moon (above) and symbol of Ardent Moon (under). Right from the Seal – symbols of Moon
phases, from above to below: second, third and fourth quarters.
Sacred Names:
along the Upper Wall – Nspail – Zodiac,
along the Left Wall (three letters) – Nlar – ring of the Fog,
along the line joined the Left Wall and Stha Gates – Hsmlesh – Northern Crown,
along the vertical line, contiguous with neighbor field – Akhemn – Cancer.
Right Corner of the Area of Gate Keepers is dedicated to Yheg, Lord of the Serpents.
Left Corner of Stronghold is joined with the symbol of Venus. Symbol of ascending Moon Knot
– in the Right Corner; descending symbol – under ascending.
Sacred names:
Along the Upper wall – Nhtavfh – Libra;
Along the Inner wall – Ahv – Taurus;
Between the Moon Knots – Natrail – North pole;
Along the border of the Right Corner of Gate Keepers: symbol of invisible planet Shrighm,
names of the planet’s knots: Tnfaa (above the symbol), Hemn (above the symbol);
Inside Ascending Moon Knot – Astazebain – Twilight;
Letters inside Descending Knot not pronounced, but they sound by themselves when Sorcerer
read the Symbols of Stronghold.
Bottom Corner of the Area of Gate Keepers is dedicated to Twelve Winged Koth. Above the
cogged wall – symbol of Saturn, under – symbol of invisible planet Yughot.
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
24
Sacred name along the Left Wall – Ztallnf – Aquarius.
Reading the symbols of Stronghold
Sorcerer should draw the Stronghold on the parchment using the ink made of milled charcoal
dissolved with pure water and drops of mercury, and put it on the on the stones. It might be
desecrated altar of the lower gods or just a stones taken from the tomb of zar.
Then Sorcerer hangs the white lamb above the parchment head down, so that blood of the animal
covered the picture utterly. Some drops of blood sprinkle middle and index fingers of Sorcerer.
Touching the symbols by fingers, He read the words and spells them only by lips without break
in order told above. Then He should touch the Walls: Upper, Left, Right and Bottom. Then He
should touch the word of Power that He wants to summon. But He should know the name of
Creature that rests under the ground close to the place of ritual.
He should know the word of Stronghold connected with the Creature and who is the Master of It.
Otherwise Force He summoned will leave Its receptacle and kill Him.
25
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
26
PART IV
Secrete Symbols
Summoning The Star Dwellers.
These creatures are invisible till They drink the
blood that fill their bodies and makes Their contours
visible.
To summon Them you should find some big stone
lying on the plain overgrown with grass or ruins of
the old temple. Sacrifice the woman not older than
twenty two years and born in ninth or fourteenth or
twenty third day of the Moon. In evening, when the
sunset is clear, take her to the ritual place and stamp
this symbol on the stone or broken wall. Kneel her
down before the symbol, take your dagger on your
left hand and spell:
Na Vaasettim Daesorosh
Henezeyeh Teabsu Shosonat
Azitenayah Na Oso Lilesh
Nazhismih Va A Kva Ataibn
Zutudelesh Tesniphr
Nezekarosh Aspho Mislaph
Varanai
Then cut her throat immediately from ear to ear and step back five steps.
Symbol will be shining yellow and maybe storm wind will rise. Summoned Creature will come
and when sated It will talk to you.
Amulet of Helmsman
It needs be made of iron or copper. When searching the grave of the Sorcerer you can use them
both, but in other case - only made of iron.
There are twenty four small round holes, three salient
trident shaped patterns, and twelve salient rhomb
shaped patterns intersected with furrows carven on the
surface of amulet. Sorcerer wears it on His neck,
hanging it on the lace woven of human hair and
passed through two edge holes. To consecrate the
amulet, stay on the top of the hill in hot burning
midday, face to the north, wear the amulet as was told
above and sprinkle it with blood of pregnant woman
spilled into the golden goblet with seal of Saccath on
the bottom side.
27
Formula of consecration:
Aal Ha Serezz Aspa Nezt Neber
A Ha Attaru Jost Ehile Apa Tenrish
Ara Zeer Eyzehgu Laab Doshzimit
Nefellu Tlen Yunaraizn Koph
Sta Elizab Ata Ste Yain Nekesh
Someone, who makes sacrifice with amulet on his neck can soar above the earth and will be
embraced with streams of substations from beyond this space and he won’t be pierced by them,
so that he can behold the Creatures in safe.
Using the Amulet, Sorcerer can walk through the bogs and swamps, and even through the boiling
lava, when He wakes the Middle Line of Dha.
Also Amulet helps to see the shining of human life and to take this light by hand not breaking the
body. Light needs be put into the vessel and kept for some operations.
Seal of Kerosh
You should stamp this symbol on the surfaces, which
threaten to break the Border, such as crooked/damaged
walls and floor of ritual room, crooked/damaged ceiling.
The seal can prevent the break and creatures, which deny
the rules. Draw it on the parchment, where you wrote the
spell that was told to you by Star Dweller or by Demon, or
by the Sorcerer, who was buried beyond this world. But do
it not later, than one day after you’ve told to someone of
Them. Otherwise you can lose your writings, or parchment
might be stolen by those, who live close to border. You
will be cursed and won’t wash it away even by blood of
thousands sacrifices.
Draw external line by cinnabar, other parts – by charcoal.
Seal of Saccath
Sorcerer should stamp this seal on the shield. When He
wakes the Right Upper Ray of Dha, shield in His hands will
reflect the sunlight, so that it turns to murderous rays
burning the earth/ground. When He wakes the Left Upper
Ray, moonlight reflected in shield will dig the pit of any
deep to talk to Sorcerers of the most horrible kind. They do
not belong to human tribe and earthly world can not
contain/hold Them. But Sorcerer should not do it in places,
where the Monsters sleep.
_________             _____________     _______________ ___          ________ _ _ ________ _     ______ __
28
About Creatures, Dwelling near.
Seal of Nhetz Nubar
Nhetz Nubar, Ruler of underground cities. He also called
Threshold of Timeless. He opens the secretes in dreams. He rules
over ghosts and creatures living inside the walls there where the
skin of the earth is thin.
Power of his name allows to see secrete essence of things and to
understand the origin and purpose of relics and other things of
power.
If the thing is hidden in useless stone or clay receptacle, Sorcerer
can break it if He draw this seal on the cover and take the thing
safely.
Seal of Astago
Astago, Ruler of invisible paths to the places of forbidden rituals
executing beyond the borders of the living world. He rules over
exiled souls, which found the shelter at the gates of That Side.
If Sorcerer draws this seal near the corners of house of sacrifice,
He will see how it’s happened, and spilled living blood will
revive those, who took part in this process. Also it is cause of
children lost in settlement where the ominous house.
Seal of Kishnu
Kishnu – God of the wind, rain and clouds. He commands
over lots of Demons, which come to the place where his sealed
drawn on the barren stony soil. His name opens the places
where poisonous weeds grow and It can poison the blood of a
man. And everyone will die, who touch his living or dead
body.
Ancient Gods
Nta Izhet – Father of Thousand eyed, Dust of Ruined worlds, Keeper of the First Book of
Sorcery. He is worshiped at the black obelisks and rules over invisible planet Khab.
He is in the forefront of Invasion.
Nascar – Father of Hundred headed, The One Who Comes From Eternity, Keeper of the Second
Book of Sorcery. He is worshiped at the Opened Pits/Wells and rules over invisible planet
Yuggoth.
In Invasion He is in the head of army coming from the Left.
29
Ngaat – Father of Octopuses, Pitch Black Gloom, Keeper of the Third Book of sorcery. He is
worshiped at the altars made of black stone and rules over invisible planet Smirhg.
In Invasion He is in the head of the army coming from the Right.
Saynto – Father of the Sorcerers, The One Who Harms the Pillars of the Universe. He is
worshiped at the Mercury Lakes and talks to Sorcerers through Obsidian. He is The Keeper of
the Black Tablet.
Nar-Marratuk – Tzar of the Dead, Inexplicable Horror, rising from depths with covered face.
To summon Him Sorcerer should boil maids in caldrons.
Invocation:
Aye Unnaphas Ta Shadu
Is Khvhl Nu Taoe Eh Ve Aa Kha
Ayatoatayn Nautsu Oca A Kha
Aye Asau Pashtannle
Tse Taa Su Naalu Kvl Kosh
Asain Kabitu Asain Slash
Aa T’nyot Ha Ateg Kha
Taa Apatu Eghinnu Ommlaa Sphaat
Kila Asu Nalgairl Kila Kila
Dumeshas Kut Saphammu Kila Kila
Tnarain Isha Tgel Kila Kila
Ommla Khe Ee Ja Khe Ee Ee
Old symbolic alphabet:
(pronunciation by Abbot Bartholomew)
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30
Young symbolic alphabet:
(reconstruction of Arthur Zerbo, N.S.T. of G.B.L.)
31
Barbarian Latin
Language of the most invocations of “De Vermis Misteriis” later was taken by many medieval
mysticists to compose their formulas. It has nothing common with latin. Actually it is the mix of
dialects of Ancient Assyria and Ancient Babylon. And later it was called barbarian latin, because
most of spells of “Misteriis...” were written on barbarian (not Roman) dialect, but in Latin
transcription. There are no grammatical rules, but they are not necessary for the success of the
spell.
Here is an approximate meaning of some words and fragments (syllables) of this language:
Al – part. Sometimes this word means “lower god’, who can be nothing himself, but just a little
part of the great everything.
Ayn – deny, denial need of something, condition before occult realization.
As, Asa – place, space. Also it means impersonal force, mindless and ruled by the mind of the
Sorcerer.
El – hailing, accepting someone’s irresistible power and unattainability in usual conditions. Also
it means Hail You! In some formulas it can be used instead of the name of High Creature.
Khe, Krhhe – eternity, infinity, timeless.
Man (mann) – dwelling place or place of the action, space in context of creatures influence,
who lives in this space, and also of events happening in it.
Nhem, niem – name, title of something. It is about lower animals and material things that could
be broken or destroyed.
Var – Worm, Master, Lord, Ruler. Sometimes it means furious, violent, the one, whom nothing
stop.
Tlem – keep, stable condition, independent from time. Also – to be saved, to be in safe, to
survive.
Tu, Tuu – ending, finishing, termination in personal aspect and reasonable nature of
phenomenon.
Sosh – Messenger, Son, Child, Offspring.
Su, Suu, Shu – impersonal force of some source.
Stu, Stuu, Shtu – ending of a name of some reasonable creature presenting and hidden in the
image of impersonal force.
Ur – city in occult sense, the object situated in some space and having limits (Borders/Walls)
and Gates.
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